Aether is a C++ project for building a simple real-time 3D rigid body physics simulation with OpenGL visualization.
Aether is a C++ project for building a simple real time 3D rigid body physics simulation with OpenGL visualization.
This project is being developed for FOSS 2026.
The goal is to implement core physics concepts from scratch and keep the architecture clean and modular.
Rigid body simulation
Gravity
Collision detection and response
Friction
Spring constraints
Rope (distance constraints)
Real-time 3D rendering