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Talk Beginner CC BY-SA 4.0

Lessons Learned from a hardware prototype/weekend project that tried to turn into a product

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Souhrud Reddy
Souhrud Reddy
Session Description

The "sidekick" was a passion project of mine before LLM hardware assistants became popular but emotional desk tamagotchi type desk and portable types of toys were starting to grow and mature. I tried to make an open hardware type of toy that tried to do all this and more.

The sidekick is a little toy that has feelings. A display with a face, an accelerometer that has a

The ultimate goal of this was to make a cool thing to sell at IndiaFOSS(at the Absurd Industries booth), but also act as a learning experience that taught me a teeny little about all the stages of making a small hardware product from planning, design, implementation to feature growth, marketing and impressionability. We made a lot of technical and non technical mistakes, mostly due to inexperience which may not happen

Somewhere along the line, I was unhappy with the value we were providing with box that just had a face: I started to add a programming system where micropython snippets pushed to the device flash could be executed live, reusing anything from the onboard accelerometer to buttons.

Scope creep started growing pretty badly around this time and as a solo dev(except a friend helping me with the case and a lot of friends helping me with tips, tricks, audits and 3d prints), the pressure quietly caught up to me, as I pretty much "vibeslopped" the codebase. By the time I realized the depth of the problem, the tech debt was too much to manage.

The talk also aims to cover the journey of how we started, registering a domain in excitement, developing PCBs for the first time in years at that point and more, to show how fun this process truly is!

Key Takeaways

After going through this talk, the atendee will:

  1. Be exposed to a story about how hobby projects die from scope creep, trying to compensate for value

  2. Learn how the problems vary when moving from software to hardware problems

  3. Realize that hardware is actually pretty easy if you take the right shortcuts but also that it bites you pretty bad if you don't account for their pitfalls

  4. Hopefully be inspired to make some own open source hardware

References

Session Categories

Community
Story of a FOSS project - from inception to growth
Talk License: CC BY-SA 4.0
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Open Hardware

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